“Art is the only way to run away without leaving home” Twyla Tharp – Choreographer
Where are you hoping to run away to with your work?
Drawing: Talk about the materials. CHARCOAL and White Charcoal.
2.1Ac: Through experimentation, practice, and persistence, demonstrate acquisition of skills and knowledge in a chosen art form.
What do you see about the use of thumbnail drawings as a strong starting point for the artist as they develop their initial ideas? Why more than one? Why more than 2?
How are you moving forward as you are developing the preliminary drawings as well as the final drawings.
Studio Art 360: Still Life DRAWING!
2.1P: Engage in making a work of art or design without having a preconceived plan. A: What skills do you see in yourself that are coming out in the drawing SO FAR? What strengths do you see in your drawing?
What are 2 skills you have already that are going to make your experiences in Studio Art 360 easier?
Advanced Drawing: 50 Sheets of Paper
2.1Ad: Experiment, plan, and make multiple works of art and design that explore a personally meaningful theme, idea, or concept.
What are three different types of PAPER you can consider using or (better yet have BROUGHT IN TODAY)? AND – What sort of PERSONAL IDEAS or MEANINGS that you might be able to bring into your work of art?
This is THE PROJECT art students want – make something of my own ideas… Considering some of the boundaries presented, what ARE your ideas that you hope to convey?
AP Studio Art: C’Mon – Let’s FINISH this already. FEAR NO CRITIQUE!
2.2Ad: Demonstrate understanding of the importance of balancing freedom and responsibility in the use of images, materials, tools, and equipment in the creation and circulation of creative work.
What has been your biggest challenge from the past week worth of making art. Today – get together for 10 minutes and talk with one another about the current work.
As you look back on the past 2.5 quarters of work, what are 3 of your biggest impressions from your studio mates works? What can you do to move forward with your work based on the feedback and comments you’ve gotten from the studio critiques?